playXP

서브 메뉴

Page. 487 / 1483 [내 메뉴에 추가]
글쓰기
작성자 francium25
작성일 2018-03-06 05:29:58 KST 조회 1,067
제목
북미 포럼에 이 글 올려주실 분: 승천의 사슬과 망각해 고속 열차 버그

저는 Starter Edition 소유자라 글을 쓸 수 없다고 하네요. 내용에 동의하신다면 아래처럼 올려주실 분 계실까요? 그리고 올리신 분은 답글 달아주시면 혹시나 다른 분이 중복으로 올리는 불상사를 막을 수 있을 것 같아요. 그럼 미리 감사드립니다.

 

제목: Bug Report: Chain of Ascension and Oblivion Express


내용:
#### Chain of Ascension ####

Not sure about the other difficulties, but on brutal, the amount of the second enemy wave that comes at around 9 minutes is unreasonably large with final-tier units such as thors, battlecruisers, reavers, tempests, dark templars (mandating detectors), etc. In other maps, such a magnitude usually comes in the end-game stage. Even the third enemy wave is weaker than the second one, which makes no sense. All things considered, this is certainly a bug.

Might not be a big deal for experienced Master-level players, but this can be disastrous especially for unsuspecting players with low-level commanders. Moreover, the timing of the second wave usually overlaps with the period where players trying to clear the enemy defense of the expansions or spending resources to ramp up their expansions before being able to accumulate a sizable amount of force.

Speaking of which, the first wave is also somewhat tough, whose magnitude usually amounts to that of the second waves in other maps. However, I think most players should be able to handle this without too much trouble, and personally I don't have much gripe about the first one. Maybe this is intended, since you are forced to start building up units early anyway in order to expand.

#### Oblivion Express ####

Very much like the case of the Chain of Ascension, on brutal, the enemies escorting the 4th and 5th trains that depart simultaneously are excessive in numbers and consist of final-tier units such as thors, battlecruisers, carriers, ultrarisks, brood lords, tempests, reavers, etc, which are unreasonably tough for that stage of the map. (Again, not sure about the other difficulties than brutal). I think this is clearly buggy because the enemies escorting the 7th and 8th trains that come together are actually weaker with relatively lower-tier units, which should have been the toughest challenge. I think the enemy forces for the 4/5th trains and 7/8th trains should have been switched.

지속적인 허위 신고시 신고자가 제재를 받을 수 있습니다.
신고 사유를 입력하십시오:

발도장 찍기
슈팅매냐 (2018-03-06 10:04:32 KST)
0↑ ↓0
센스 이미지를 등록해 주세요
열차맵도 그렇지만 사원맵도 두번째 분쇄자 혹은 바로전에 최종테크나옵니다.플토의 경우 주로나오는데 지상공세에 거신이나 분열기 파괴자가 나와요.라크쉬르맵이 아닌이상 궁극기 해금될지점이라 운영에 능숙하면 충분히 잡습니다.
francium25 (2018-03-06 11:08:01 KST)
0↑ ↓0
센스 이미지를 등록해 주세요
당연히 충분히 잡습니다. 승천의 사슬에서의 문제는 위에 썼듯이 마스터 이전 저레벨 사령관, 특히 맵을 모르는 플레이어들에게 불공평하게 너무 불리하고 위협적이라는 거에요. 그리고 버그 맞고요.
Corelius (2018-03-06 12:06:00 KST)
1↑ ↓0
센스 이미지를 등록해 주세요
돌연변이 혼돈의광란 때 죽을맛이었죠.
댓글을 등록하려면 로그인 하셔야 합니다. 로그인 하시려면 [여기]를 클릭하십시오.
롤토체스 TFT - 롤체지지 LoLCHESS.GG
소환사의 협곡부터 칼바람, 우르프까지 - 포로지지 PORO.GG
배그 전적검색은 닥지지(DAK.GG)에서 가능합니다
  • (주)플레이엑스피
  • 대표: 윤석재
  • 사업자등록번호: 406-86-00726

© PlayXP Inc. All Rights Reserved.