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작성자 아이콘그게모양
작성일 2008-05-20 23:26:49 KST 조회 571
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확팩 내부 테스트버전 특성

현재는 데나, 법사, 전사, 사제, 흑마, 드루것만 있음

출처: http://pastebin.com/m259e97b6 

 

1875    Death's Embrace "Increases the the amount drained by your Drain Life by $s1% while your health is at or below 20% health, and increases the critical strike chance of your Shadowbolt and Haunt spells by $s2% when your target is at or below 20% health."     8       0       Affliction      WarlockCurses
1670    Unstable Affliction     "Shadow energy slowly destroys the target, causing $o1 damage over $d.  In addition, if the Unstable Affliction is dispelled it will cause $*9;s1 damage to the dispeller and silence them for $31117d."        8       1       Affliction      WarlockCurses
1873    Soul Depletion  "Your Corruption spell ticks have a $s1% chance of consuming $47183s1% mana, $47185s1 energy, $47186s1 Rage or $47187s1 Runic Power on affected targets."       8       2       Affliction      WarlockCurses
1876    Everlasting Affliction  "Your Corruption, Siphon Life and Seed of Corruption spells gain an additional $s2% of your bonus spell damage effects, and your Drain Life and Shadow Bolt spells have a $h% chance to reset the duration of your Corruption spell on the target."     9       1       Affliction      WarlockCurses
1877    Atrocity        "You devastate the area, causing Corruption (Rank 8) to all targets within 15 yards. In addition, your Corruption spell will do 434 Shadow damage to the target when it finishes its duration." 10      1       Affliction      WarlockCurses
 
1844    Incanter's Absorption   When you absorb damage your spell damage is increased by $s1% of the amount absorbed for $44413d.       8       0       Arcane  MageArcane
1845    Student of the Mind     Increases your total Spirit by $s1%.    8       2       Arcane  MageArcane
1846    Netherwind Presence     "Gives your Arcane Missiles, Arcane Barrage, Arcane Blast, Fireball, Frostbolt and Frostfire Bolt spells a $h% chance to cause the next Arcane Blast, Fireball, Frostbolt or Frostfire Bolt to be instant."     9       1       Arcane  MageArcane
1847    Arcane Barrage  "Launches several missiles at the enemy target, causing $s1 Arcane damage."     10      1       Arcane  MageArcane
 
1860    Unrelenting Assault     Reduces the cooldown of your Overpower and Revenge abilities by $/1000;s1 seconds.      8       0       Arms    WarriorArms
1861    Bull Rush       Increases the duration of the Stun effect of your Charge and Intercept abilities by $/1000;S1 seconds.  8       2       Arms    WarriorArms
1862    Strength of Arms        Increases your Strength and total health by $s1%.       9       1       Arms    WarriorArms
1863    Bladestorm      "Instantly Whirlwind all nearby targets and for the next $d you will perform a whirlwind attack every $t1 seconds.  While under the effects of Bladestorm, you can move but cannot perform any other attacks or abilities but you do not feel pity or remorse or"       10      1       Arms    WarriorArms
 
1924    Eclipse "When you critically hit with Starfire, you have a $h% chance of increasing damage done by Wrath by $48517s1%. When you critically hit with Wrath, you have a $48516h% chance of increasing your critical strike chance with Starfire by $48518s1%. Effect lasts"       8       0       Balance DruidBalance
1923    Typhoon "You summon a violent Typhoon that does $48611s1 Nature damage when in contact with hostile targets, slowing their movement speed by $48609s2%. If hit twice from the same Typhoon, the enemy will be knocked back 5 yards. Typhoon will travel 20 yards and las"       8       1       Balance DruidBalance
1925    Gale Winds      "Increases damage done by your Hurricane and Typhoon spells by $s1%, and increases the range of your Cyclone spell by $s2%."    8       3       Balance DruidBalance
1928    Nature's Fury   "Converts $s2% of your bonus healing into bonus spell damage. In addition, your Wrath and Starfire spells have a $h% chance of applying the Nature's Fury debuff on the target. The Nature's Fury debuff increases Nature and Arcane damage done to the target b"       9       1       Balance DruidBalance
1926    Starfall        "You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing $50288s1 Arcane damage, and an additional $50294s1 Arcane to all nearby targets within 10 yards. Maximum 20 stars. Lasts $d."       10      1       Balance DruidBalance
 
1959    Will of the Necropolis  "When you have less than 35% health, your total armor increases by 5%." 8       0       Blood  
1958    Vicious Strikes "Increases the critical strike damage bonus of your Blood Strike, Heart Strike, and Plague Strike abilities by $s1%."   8       1       Blood  
1957    Heart Strike    "A brutal instant attack that deals weapon damage plus 300 and additional damage for each disease effect on the target, but consuming the diseases."    8       2       Blood  
2034    Blood Gorged    "When you are above 75% health, you do an additional 3% damage with any melee weapon."  9       2       Blood  
1961    Dancing Runeblade       "Summons a second Runeblade that fights on its own for 1 sec per 10 Runic Power, doing the same strikes that you do."   10      1       Blood  
 
1882    Love Struck     "While the Succubus is active, physical attacks done to you or your Succubus have a $s1% chance to heal you or your Succubus instead of doing damage. The healing caused by Love Struck will not exceed 50% of the Warlock or Succubus' total health. This effec"       8       0       Demonology      WarlockSummoning
1884    Demonic Empathy "When you or your pet is critically hit, the other has a $h% chance to have their casting or attack speed increased by $48069s1% for $48069d."  8       2       Demonology      WarlockSummoning
1885    Demonic Pact    "Increases your Spirit by $s1% while your Demon is active. In addition, your pet attacks have a $s2% chance to increase your party's total Health and Damage by $48090s1%. Stacks up to 3 times. Lasts $48090d."        9       1       Demonology      WarlockSummoning
1886    Metamorphosis   "You transform into a Demon, with full health and mana. While in Demon Form, you gain Demonic abilities and your armor is increased to 360%, but your pet no longer is summoned.
 
When leaving Demon Form, your health and mana is returned back to normal and"   10      1       Demonology      WarlockSummoning
 
1888    Backdraft       "Increases the critical chance of your Conflagrate, Immolate and Shadowflame spells by $s1%."   8       0       Destruction     WarlockDestruction
1892    Torture "After you critically strike with a Shadow spell, your next Searing Pain or Immolate spells have a @% chance to become instant cast. This ability has a 20 second cooldown."    8       2       Destruction     WarlockDestruction
1890    Eternal Flames  "Your Searing Pain and Incinerate spells have a $h% chance to refresh the duration of your Immolate spell on the target, and increases the critical strike damage of your Destruction spells by an additional $s2%."    9       1       Destruction     WarlockDestruction
1891    Decimate        "Your next Shadow or Fire spell is instant cast, and does damage in the form of Chaos damage, ignoring all resistances, absorption, and immunity mechanics. After the end of the Decimated cast, you become exhausted, disabling you from casting a spell of the"       10      1       Destruction     WarlockDestruction
 
1895    Divine Aegis    "Critical heals create a protective shield on the target, absorbing $s1% of the amount healed. Lasts $47753d."  8       0       Discipline      PriestDiscipline
1901    Grace   "Your Flash Heal, Greater Heal, and Penance spells bless the target with Grace, reducing damage done to the target by $47930s1%, and increasing healing done to the target by $47930s2%. This effect will stack up to 3 times." 8       2       Discipline      PriestDiscipline
1896    Rapture "Causes your party members to gain mana equal to ${$m1/2}.1% of the healing done by your Greater Heal, Flash Heal and Penance spells."  9       1       Discipline      PriestDiscipline
1897    Penance "Launches a volley of holy light at the target, causing $47666s1 Holy damage to an enemy, or $47750s1 healing to an ally every $47758t2 sec for $47758d."       10      1       Discipline      PriestDiscipline
 
1918    Primal Aggression       Increases the critical strike chance of your Maul and Shred abilities by $s1%.  8       0       Feral Combat    DruidFeralCombat
1920    Improved Mangle "Reduces the cooldown of your Mangle (Bear) ability by $s1%, and reduces the energy cost of your Mangle (Cat) ability by $s2."  8       2       Feral Combat    DruidFeralCombat
1927    Berserk "Removes all Stun, Fear, Snare and Movement Impairing Effects and increases your energy regeneration rate by 100% while in Cat form, and increases your total health by 20% while in Bear form. After the effect ends, the health is lost. Effect lasts 20 secon"       10      1       Feral Combat    DruidFeralCombat
 
1849    World in Flames "If a Fire spell you cast hits 3 or more targets, the spell causes an additional $s1% damage."  8       0       Fire    MageFire
1735    Dragon's Breath Targets in a cone in front of the caster take $s1 Fire damage and are Disoriented for $d.  Any direct damaging attack will revive targets.  Turns off your attack when used.    8       1       Fire    MageFire
1850    Hot Streak      "Any time you score 2 spell criticals in a row, your next spell has a $s1% increased chance to score a critical hit."   8       2       Fire    MageFire
1851    Burnout Increases your spell critical damage bonus with all Fire spells by $s1% but every time you critical with a Fire spell you lose an additional $44450s1% of your total mana.      9       1       Fire    MageFire
1852    Living Bomb     "The caster becomes a living bomb, causing $44459s1 Fire damage to all enemies within $44459a1 yards every $44457t1 sec.  After $44457t2 sec, a fiery explosion occurs causing an additional $44461s1 Fire damage to all enemies within $44461a1 yards."        10      1       Fire    MageFire
 
1854    Brain Freeze    Your Frost Nova and Frostbite effects also reduce the target's chance to hit with all attacks by $s1%.  8       0       Frost   MageFrost
1855    Improved Water Elemental        Increases the duration of your Summon Water Elemental spell by $/1000;s1 sec and increases the total health and mana of your water elemental by $s2%.   8       2       Frost   MageFrost
1856    Chilled to the Bone     Increases the damage caused by your Frostbolt and Ice Lance spells by $s1% and reduces the movement speed of all chilled targets by an additional $s2%. 9       1       Frost   MageFrost
1857    Deep Freeze     Stuns the target for $d.  Only usable on Frozen targets.        10      1       Frost   MageFrost
 
1975    Frost Strike    Your next attack causes weapon damage plus 75 and has a chance to freeze the target.  Generates additional damage for the Frozen Runeblade effect.      8       0       Frost  
1997    Acclimation     "When hit by a spell, you have a 5% chance to boost resistance to that type of magic for 15 sec.  Stacks up to 3 times."        8       1       Frost  
2040    Chill of the Grave      "Increases the critical strike damage bonus of your Icy Touch, Mind Freeze, and Frost Strike abilities by $s1%, and increases the duration of your Icebound Fortitude by 1 sec."        8       2       Frost
1998    Tundra Stalker  "You deal 2% more melee damage to targets under the effects of Icy Touch, Chains of Ice, Howling Blast or Hungering Cold."      9       1       Frost  
1999    Hungering Cold  "A wave of cold leeches all heat from the earth, freezing all enemies in the cone-shaped area, and causing 10 damage per Runic Power.  The frozen terrain persists for 1 sec per 10 Runic Power and will freeze enemies that attempt to cross it."      10      1       Frost  
 
1865    Furious Resolve Reduces threat caused by attacks in Battle and Berserker Stance by $s1% and increases your total Stamina by $s2%.       8       0       Fury    WarriorFury
1866    Bloodsurge      Your Bloodthirst critical hits have a $h% chance of reducing the swing time of your next Slam by $46916s1% for $46916d. 8       2       Fury    WarriorFury
1867    Titan's Grip    "Allows you to equip two-handed axes, maces and swords in one hand, but you attack $49152s1% slower than normal."       9       1       Fury    WarriorFury
1868    Heroic Leap     "Leap through the air and slam down on all enemies within $a3 yards of the target area, causing $s2% weapon damage and dazing them for $d."     10      1       Fury    WarriorFury
 
1902    Improved Holy Concentration     "Increases the chance you'll enter Holy Concentration by $s2%, and also allows $s1% of your mana regeneration to continue while casting for 10 sec. after you gain Holy Concentration." 8       0       Holy    PriestHoly
1903    Test of Faith   Increases healing by $s1% and spell critical effect chance by $s2% on friendly targets at or below 50% health.  8       2       Holy    PriestHoly
1747    Divine Illumination     Reduces the mana cost of all spells by $s1% for $d.     8       1       Holy    PaladinHoly
1905    Divine Providence       "Increases the amount healed by Circle of Healing, Binding Heal, Prayer of Healing and Prayer of Mending by $s1%."      9       1       Holy    PriestHoly
1911    Guardian Spirit "Calls upon a guardian spirit to heal and watch over the friendly target. The spirit heals the target for 624 every 2 sec, and also prevents the target from dying by sacrificing itself. Lasts $48151d."       10      1       Holy    PriestHoly
 
1870    Safeguard       "Reduces damage taken by the target of your Intervene ability by $46946s1% for $46946d.  In addition, your Charge, Intercept and Intervene abilities have a 33% chance to remove all movement impairing effects when used."     8       0       Protection      WarriorProtection
1893    Critical Block  Your successful blocks have a $s1% chance to block double the normal amount.    8       2       Protection      WarriorProtection
1754    Avenger's Shield        "Hurls a holy shield at the enemy, dealing $s1 Holy damage, Dazing them and then jumping to additional nearby enemies.  Affects $x1 total targets.  Lasts $d."  8       1       Protection      PaladinProtection
1871    Sword and Board When your Devastate and Shield Slam abilities deal damage they have a $h% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by $50227s1% for $50227d. 9       1       Protection      WarriorProtection
1872    Shockwave       "Sends a wave of force in front of the warrior, causing ${$m3/100*$AP} damage (based on attack power) and stunning all enemy targets within $a1 yards in a frontal cone for $d.  This ability causes a high amount of threat."  10      1       Protection      WarriorProtection
 
1929    Replenish       "Your Rejuvenation and Flourish spells have a $s1% chance to restore $48540s1 Energy, $48541s1 Rage, $s2% Mana or $48543s1 Runic Power per tick."       8       0       Restoration     DruidRestoration
1930    Improved Tree of Life   "Increases your Armor while in Tree of Life Form by $s1%, and increases the effect of your Bark's Blessing by $s2%."    8       2       Restoration     DruidRestoration
1922    Living Seed     "When you gain a critical effect from your Swiftmend, Regrowth, Nourish or Healing Touch spell you have a $h% chance to plant a Living Seed on the target for $s1% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts $485"       9       2       Restoration     DruidRestoration
1917    Flourish        "Heals friendly party or raid members within $a1 yards of the target for $o1 over $d. The healing is applied quickly at first, and slows down as the Flourish reaches its full duration."       10      1       Restoration     DruidRestoration
 
1908    Psychic Horror  Causes your Psychic Scream spell to have a $s1% chance to Fear the target in horror for 4 sec.  8       0       Shadow  PriestShadow
1907    Dark Spirit     Increases your Shadow damage by up to $s1% of your total Spirit.        8       2       Shadow  PriestShadow
1909    Growing Pains   "Converts $s3% of your bonus healing into bonus spell damage. In addition, your Mind Flay has a $h% chance to refresh the duration of your Shadow Word: Pain on the target."    9       2       Shadow  PriestShadow
1910    Dispersion      "You disperse into pure shadow energy, reducing all damage taken by $s1%. You are unable to attack or cast spells, but you regenerate $s2% health and mana every 1 sec for $d." 10      1       Shadow  PriestShadow
 
2000    Gargoyle Swarm  "A swarm of Gargoyles flies into the area and bombards the target zone with Shadow damage.  Following their strafing run, the Gargoyles return to their secret lair."   8       0       Unholy 
1983    Dirge   Whenever you kill a diseased target that yields experience or honor you have a 1% chance of the corpse rising as a free Ghoul.  You can have a maximum of 2 Ghouls at one time. 8       2       Unholy 
2003    Wandering Plague        "When the diseases you inflicted upon an enemy target cause damage, there is a 5% chance the disease will instead damage all enemies within 8 yards.  This damage will not cancel spells normally cancelled when targets take damage."  8       3       Unholy 
2036    Rage of Rivendare       You do 2% additional weapon damage to diseased targets. 9       2       Unholy 
1996    Unholy Blight   A creeping swarm of unholy insects surrounds the caster for a 10 yard radius.  All enemies caught in the swarm take 120 damage and are plagued with a disease that can stack up to 3 times.  Lasts for 1 sec per 10 Runic Power.        10      1       Unholy

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