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작성자 아이콘헤헤
작성일 2007-01-08 00:37:39 KST 조회 1,376
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전문 직업 제작템과 확장팩 아이템 성능
Crafting

The three armorcrafting specs (Blacksmithing, Leatherworking, and Tailoring) all make a variety of green gear from 61-65, a Bind on Pickup item that requires a specialization at 65, and from 66-70 various blue items.

In addition, each spec has 2-3 items at 70 that are bind on pickup. Blacksmithing can upgrade those items, while there is no upgrade path for Leatherworking or Tailoring. The first level of these is ilvl 105 epics. Leatherworking and Tailoring items all have numerous sockets available and a strong set bonus.

Epic crafting items usually require a Primal Nether or two. Those items are a guaranteed one per a heroic 5-man dungeons and have a chance to drop from level 70 5-mans. They are also required for a high end enchantment and leg enchants (from Leatherworking and Tailoring).

Leatherworking – In addition to the BoP items, Leatherworkers can use special drums that have a large number of charges and provide a very brief power boost to the party.


Dragonscale has two sets -- Ebon Netherscale (Attack Power, Stam, Int, and mana/5) and Netherstrike (+spell dmg, +spell crit, stam, int, and mana/5).
Elemental – Primalstrike (Attack Power, Agility, Stam)
Tribal – Windhawk (Stam, Int, Spirit, +spell crit, +spell dmg, +healing)



Tailoring – In addition to the items, specializing in a tailoring spec will produce an extra special cloth whenever it is made. All three of the cloths are on separate cooldowns. Creating a tailoring cloth will provide a temporary boost or some items to the crafter (possibly only if specialized). Tailors can also use nets which can root a target.


Mooncloth -- Primal Mooncloth (Int, Spirit, +healing, mana/5)
Spellfire -- Spellfire (Int, +spell crit, +Fire dmg, +Arcane dmg)
Shadoweave – Frozen Shadoweave (Stam, Int, +Shadow dmg, +Frost dmg)


Blacksmithing -
Each weaponsmith spec can make a 1-hander and a 2-hander. Armorsmithing can make a mail BP and a plate BP. The maximum level of these items (currently available) can make Tier 5 loot. I'd recommend taking Blacksmithing for any physical DPS class, because they are very powerful compared to the difficulty in acquiring them.


Engineering doesn't pick up anything really exciting in the expansion. In general, it's the same power level, making useful trinkets and various other items that only other engineers can use.

Alchemy gains the expected upgrades, including flasks. The flasks and other potions in general are easier to make based on their components, plus there's an Alchemy Lab in a major Outlands city. In addition, Alchemists can make a bind on pickup item (Alchemist's Stone) and specialize in Potion, Transmutes, or Elixirs. Specializing gives a chance to make an extra item whenever that item is crafted.

Jewelcrafting can make a handful of BoP trinkets. Pre-60, it mostly makes amulets and rings. Post-60, jewelcrafting concentrates on making gems. In addition, jewelcrafting can make necklaces that act as partial-consumables for a party-wide buff.

Herbalism and Mining can “skin” plant or rock elementals.

Enchanting can do minor enchants to their rings. They can only be cast on a ring in their possession and makes the ring soulbound.

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Tiers of Loot

At level 70, there are several tiers of loot. Magtheridon, Tempest Keep's Eye, and Serpentshire Cavern have not had any boss killed, so those are just speculation right now.

The highest rare tier is ilvl 110-115 rare gear. It's basically level 69-70 rare items, and are available in a variety of ways. Primarily...


Item drops from heroic dungeons
Item drops from level 70 non-heroic dungeons
Rare crafted items
Quest rewards
Reputation rewards at Revered
PvP 5-piece gear from honor
5-piece dungeon set


Tier 3.5 is ilvl 95-100 epic gear. It's probably the base level gear for starting into serious raiding (Karazhan, Gruul's Lair, and Magtheridon). It's obtainable from-


Heroic dungeon drops (1 per a wing)
Heroic dungeon turn-ins (1 token per a player is obtained in each wing)
Bind on equip crafting gear (They all require 1-2 Primal Nethers)
Reputation rewards at Exalted
Bind on equip epic world drops
PvP epic bracers
Karazhan loot


Tier 4 is ilvl 105-110 epic gear.


Tier 4 token turn-ins (2 pieces drop from Kharzahn, 2 from Gruul's Lair, 1 from Magtheridon (presumably, unkilled currently))
Nightbane (Boss of Karazhan)
Gruul's Lair
Magtheridon (presumably, unkilled currently)
The first tier of BoP craftables (Some require 1-2 Primal Nethers)
PvP epic belts and boots


Tier 5 is ilvl 115-125 epic gear


Tier 5 token turn-ins (presumably from TK and Serpentshire)
The second tier of BoP craftables (only for Blacksmithing, requires many Primal Nethers)
Arena PvP armor (although the armor is basically just Tier 4 with resilience)
Arena PvP Weapons



Tier 6 might drop from the Mt. Hyjal instance. It also includes the third tier of BoP craftables (only for Blacksmithing) that require unimplemented Nether Vortexes.



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