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작성자 Tail
작성일 2004-12-18 12:31:28 KST 조회 331
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New Features


We are planning on implementing the following features in the next patch.


New Dungeon: Maraudon (40+ Dungeon in Desolace)
New Flight Paths
UI Improvements: There are now interface options that let you not display your helm and/or cloak on your character. This will allow a player to wear a cloak or helm, but not have it show up in the game world.
Class Improvements
Warrior - New Ability: Pummel
Druid -- Bear form and Dire Bear form will receive armor increases
Currently in Development

We are planning on implementing the following features in upcoming patches.

Meeting Stones: Meeting Stones are located outside of each dungeon to help players find a group to adventure into the dungeon. The meeting stone will try to find you a viable group by finding a tank, a healer, and so on. As time goes on and you are unable to find a group, the meeting stone will become less picky about who it chooses to group you with.
Player vs Player Honor System: Players will have access to new armor sets and weapons by increasing rank in the PvP Honor System.
Player vs Player Battlegrounds: Player vs Player Battlegrounds will be added to the landscape.
Player vs Player Graveyard, Guard Tower, and Mine Control: Factions can capture and control graveyards, guard towers, and mines in contested areas.
New High End Content:
Azuregos (Raid encounter in Azshara)
Lord Kazzak (Raid Doomguard in Tainted Scar)
Dire Maul (Level 47-56 Dungeon in Feralas)
Blackwing Lair (New Raid Dungeon)
High Level Items: New dungeon/instance armor sets.
On the Horizon

We plan on implementing these features over the next year.

Player vs. Player Battlegrounds -- Siege Weapons
Hero classes
High Level Raid Dungeons/Content

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