협동전 게시판 beta
협동전 공략 beta
작성자 | -레알마드리드- | ||
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작성일 | 2018-08-24 18:03:28 KST | 조회 | 1,069 |
제목 |
lowkotv, 케빈동 대화 내용 발췌
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https://www.twitch.tv/lowkotv?linkId=100000003308077a
북미포럼에 누가 간략하게 노트해논거 퍼왔네요.
First notes:
Kevin Dong is the lead co-op designer, taking over from David Sum.
Tychus took longer to develop than usual, largely because this is Kevin Dong's first commander to be built from start to finish.
Developing
Tychus took a lot of effort, from fundamentals like how he fits into SC
lore - Odin, campaigns - to artwork and voiceovers. Belly of the Beast
mission played a major role.
Tychus' first iteration had a Rage mechanic, similar to the Warrior in WoW.
Outlaws also started out like this, where they were based on WoW classes.
Primary
goal of reworks - diversity of builds. There will always be optimal
builds but different ones should at least be fun and viable.
Leaderboards - Still actively being working on. Still a major challenge, all down to making it fair and free from cheating.
Difficulty - Thinking about making co-op more challenging and fun but not along the lines of brutal+
출처 - https://us.battle.net/forums/en/sc2/topic/20767608334?page=2
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