Social Policies and Ideologies
Ideologies
- The Autocracy, Freedom and Order social policy trees are now the three main ideologies
- Unlocked in Modern Age or once you have built 3 factories; at which point you must chose an ideology
- There will be diplomatic benefits/penalties for those of the same or different ideology
- Can be changed (though this is not generally advised) but you will have a period of Anarchy
- There will be 15(or 16 there is some conflicting info on this) different policies in each Ideology with three different levels, you will have to unlock a certain amount of level one and two policies before level three unlocks
- The first person to unlock an ideology get 2 free policies
Autocracy Ideology
- Kamikaze; Allows all aerial units to sacrifice themselves to deal massive damage.
- Gunship Diplomacy; yields +6 influence boost each turn with city states of which you could demand tribute
- Total War; yields a 25% production bonus for military units, which gain additional 15 XP right from the start
Freedom Ideology
- Voluntary army; yields 6 free "Foreign Legion" Units right away (no maintenance)
- Space Procurement Measure; 3-tier policy; you may buy spaceship parts for gold, instead of producing them
- You receive a bonus from building Radio Towers (this may be an opener or one of the Policies)
Order Ideology
- Young Pioneers; +1 local happiness for workshops, factories and all kinds of plants
- Double Agents; Spies double up their chance for defending against enemy agents
- Iron Curtain; free courthouse in conquered cities