Hi Everyone!
We wanted to give an update on some of the things we’ve been working on for Fenix. First off, I’d like to extend a huge thank you for the discussions around what was and wasn’t working with the commander. You contributed some really cool ideas—we’re always grateful for how engaged and passionate our community is!
We took a closer look at some basic functionality around Fenix’s champions and found some immediate changes we could push out in the next patch. These changes should make the champions more responsive and effective in combat.
When a champion transfers, they will prioritize host shells that are closest to where that champion died
When champions transfer, they will no longer be briefly stunned
Champions can now be set to control groups and will still function correctly even when they transfer into a new host shell
These changes are a start, but we also wanted to take a step back and look at his overall design and see where we need to adjust. This is where the community feedback was particularly helpful! A few of the areas we’re exploring changes to in a future patch are:
Avenging Protocol not requiring the champion to die to gain a buff
Research costs and the impact they have on his macro and playstyle.
Stay tuned for more updates as we continue to work on Fenix!
David Sum
Lead Coop Designer
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