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작성자 아이콘 샤이아라보프
작성일 2017-08-23 04:17:37 KST 조회 2,173
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Patch 3.17 Preview: New Co-op Commander Dehaka

Patch 3.17 Preview: New Co-op Commander Dehaka

The Zerg are known for their ability to adapt and evolve, and no creature desires these qualities more than Dehaka. He grows stronger as the battle progresses, and can be customized to help deal with any enemy you face. His army’s huge array of abilities gives you the flexibility to adapt to anything a mission can throw at you. Dehaka leads his pack with the cunning and ferocity that the Primal Zerg represent.


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Dehaka and his pack of primal Zerg have a well-established history. The primal Zerg hunt down their prey, gaining strength and evolving new abilities as they defeat their enemies and harvest their essence. Dehaka was another Commander who was an obvious choice to become a controllable hero for Co-op missions. We wanted to incorporate the essence hunting aspect, but do it in a way that was different than Abathur. Abathur focuses on the collection of biomass to evolve his army. Dehaka and his primal Zerg are based on a hierarchy, with the strongest being the pack leader. Since Dehaka is the leader, he is the only one that gets to taste that sweet, sweet essence and use it to mutate and grow. The rest of his army is forced to fight each other for the chance of consuming essence and evolving into more powerful forms.

It was important to us to preserve the fantasy of the primal Zerg. Here are a few examples of how we did that:

  • Drones don’t morph into structures, they summon primal beasts to support Dehaka by sacrificing themselves as the lure.
  • Primal Hives and Wardens can uproot and fight.
  • Primal Zerg don’t use a hive mind to function and thus don’t require overlords.

When Dehaka returned to Zerus, he dominated the primal pack leaders that rose in place of the ones Kerrigan had eliminated. The new leaders, Glevig, Murvar, and Dakrun now follow the strongest primal Zerg, Dehaka. Not only do these primal leaders provide their packs to support Dehaka, they also offer upgrades to the pack themselves, and can even be called into the battle to fight for Dehaka’s cause temporarily.

The main focus of playing Dehaka is the direct control of his hero unit, collection of enemy essence, and making choices for unlocking new abilities during the mission. As Dehaka picks up essence from fallen enemies, he will grow in size, gaining health, attack damage, and mutation points, which he can use to unlock new active abilities and passive upgrades. By the end of the mission, Dehaka should be a nearly unstoppable force of nature rivaling anything we’ve ever seen in Co-op.

Dehaka’s primal underlings must be kept constantly at attention. You can order them to fight each other to prove who is strong and worthy to serve their leader. Each of his basic units can evolve into a new form, becoming a new unit with new attacks and abilities. Choose when to order your minions to perform primal combat and evolve your army to fit your needs.

Evolve Primal Regeneration
Dehaka passively heals all allied units nearby.
Evolve Keen Senses
Allows Dehaka to detect cloaked, burrowed, and hallucinated units.
Evolve Chitinous Plating
Increases Dehaka’s armor by 3.
Evolve Deadly Reach
Allows Dehaka to attack air units.

 

Primal Zergling
  • Primal Zerglings can battle and evolve into a Ravasaur.
Ravasaur
  • A percentage of damage done heals the Ravasaur.
  • Can evolve to deal bonus damage to armored targets.
  • Can evolve increased attack range.
Primal Roach
  • Regenerates life very quickly while burrowed.
  • Can evolve to increase movement speed.
  • Primal Roaches can battle and evolve into a Primal Igniter or Primal Guardian.
Primal Igniter
  • Regenerates life very quickly while burrowed.
  • Can evolve to increase its movement speed.
  • Can evolve to deal bonus damage to light units.
Primal Guardian
  • Can evolve to fire an explosive spore at a target that causes area of effect damage.
  • Can evolve to increase its attack speed with each consecutive attack, capping at 50%.
Primal Hydralisk
  • Can evolve to increase movement speed and attack range.
  • Primal Hydralisks can battle and evolve into a Primal Mutalisk or Impaler.
Primal Mutalisks
  • Can evolve the following traits:
    • Deal bonus damage against air units.
    • Reduce damage taken while moving.
    • Revive on death after a short time.
Impaler
  • Can evolve to deal damage over time to units and apply ‘Tenderize.’ If Dehaka consumes a tenderized unit, his consume cooldown will be reduced by half.
Primal Host
  • Spawns flying Primal Locusts that can land to engage round units.
  • Primal Hosts can battle and evolve into Creeper Host.
Creeper Host
  • Spawns flying explosive Creepers that land and detonate on impact, dealing bonus damage to structures.
  • Can evolve the movement speed of Creepers as well as allow them to attack air units.
Primal Ultralisk
  • Can evolve and learn the following enhancements:
    • Brutal Charge: charge a target location knocking back units and dealing area of effect damage.
    • Regenerate live quickly when out of combat.
    • Melee attacks have a chance to stun enemies.
  • Can battle and evolve into a Tyrannozor
Tyrannozor
  • Can evolve the following enhancements:
    • Unleash a barrage of spikes, dealing damage to ground units surrounding the Tyrannozor.
    • Grants nearby friendly units additional armor.
    • Melee attacks have a chance to stun enemies.
Essence Gatherer
Dehaka can collect essence, grow stronger, and choose mutations. Dehaka spawns in faster than other hero units and can devour Primal Drones to reduce his respawn time.
New Units: Ravasaur and Primal Igniter
Units can be commanded to engage in primal combat to force evolutions. Unlocks the following new evolutions:
  • Primal Zerglings can evolve into Ravasaurs.
  • Primal Roaches can evolve into Primal Igniters.
Ravasaur Upgrade Cache
Unlocks the following upgrades at Glevig’s Den:
  • Ravasaurs gain +1 attack range.
  • Ravasaurs gain +5 attack damage against armored enemies.
Deep Tunnel
Dehaka, Primal Wurms, and Greater Primal Wurms gain the ability to Deep Tunnel.
Primal Insight
Dehaka’s maximum level increases from 10 to 12 and unlocks the following mutation choices for Dehaka:
  • Gain the ability to detect cloaked and burrowed units.
  • Gain increased armor.
New Units: Primal Mutalisk and Primal Guardian
Units can be commanded to engage in primal combat to force evolutions. Unlocks the following new evolutions:
  • Primal Hydralisks can evolve into primal Mutalisks.
  • Primal roaches can evolve into primal Guardians.
Primal Mutalisk and Primal Guardian Upgrade Cache
Unlocks the following upgrades at Murvar’s Den:
  • Primal Mutalisks revive on death after a short time.
  • Primal Guardians can fire area damaging spores at enemy ground units.
New Units: Creeper Host and Primal Impaler
Units can be commanded to engage in primal combat to force evolutions. Unlocks the following new evolutions:
  • Primal Hydralisks can evolve into Impalers.
  • Primal Hosts can evolve into Creeper Hosts.
Primal Igniter and Primal Impaler Upgrade Caches
Unlocks the following upgrades at Glevig’s Den:
  • Primal Igniters deal bonus damage to light units.
Evolved Pack Leaders
The Pack Leaders and Primal Wurms gain new abilities:
  • Glevig gains a flame breath that deals area damage.
  • Murvar also spawns explosive creepers.
  • Dakrun reflects damage to enemy attackers.
  • Primal Wurms and Greater Primal Wurms gain the ability to project a powerful stream of acid.
New Unit: Tyrannozor
Units can be commanded to engage in primal combat to force evolutions. Unlocks the following new evolution:
  • Primal Ultralisks can evolve into Tyrannozors.
Survival Instinct
Dehaka’s maximum level increases from 12 to 14 and unlocks the following mutation choices for Dehaka:
  • Passively heal nearby friendly units.
  • Can attack air units.
Elite Primal Zerg Upgrade Cache
Unlocks the following upgrades at Murvar and Dakrun’s Dens:
  • Primal Ultralisk and Tyrannozor attacks have a chance to stun enemies.
  • Tyrannozors gain an ability that deals area damage.
  • Creeper Host Creepers gain increased movement speed and can target air units.
Zerus Cunning
Dehaka’s maximum level increases from 14 to 15 and Dehaka starts with an additional mutation point.
Gene Mutation
Primal combat evolutions have a change to mutate, providing permanent passive bonuses that can increase life, attack speed, grant life leech, and more.
  • Know when to combat evolve your units. These evolutions change the unit’s roles. Primal Ultralisks can evolve into Tyrannozors, giving them an anti-air attack. Primal Hydralisks can become an anti-armored siege unit, the Impaler.
  • Dehaka is the most important part of your army. Make sure to keep him alive and collect essence as often as possible.
  • Getting ahead of the power curve is key. Dehaka starts off small and weak early on. Fortunately, he spawns in faster than any other hero in the game, which gives him a head start in building up power.
  • Dehaka’s Devour ability is his most important ability. Be sure to have at least one point allocated to Devour. This ability gives Dehaka access to a variety of temporary powers that are critical to victory (healing, damage, speed, armor, cooldown reduction, etc.).
  • Powers absorbed are dependent on enemy unit types (biological, armored, light, massive, psionic, etc). Learn the different types of powers available and which enemies will provide that power. Eating the right food at the right time can make a huge difference.
  • An advanced tactic for Devour is to use it just before an enemy is killed. The cooldown is based on the amount of life the unit had when you eat it. The temporary powers granted are the same no matter how much life the enemy has.
  • Dehaka’s Leap ability is great for dealing area damage as well as giving him mobility. Be careful, though – if used too recklessly, he may not have an escape. If you use Leap to jump into the fray, be sure to Devour enemies to stay healed, or use the level 3 version to gain temporary armor.
  • Make early choices for Dehaka’s mutation upgrades based on the enemy AI composition.
  • Detection is provided by Primal Wurms. Be sure to keep some charges of Greater Primal Wurms handy—or, once you’ve unlocked the Deep Tunnel ability, build extra Primal Wurms at home and tunnel them over when needed.
  • Weapon and Armor upgrades are found on the Primal Hives. All primal units benefit from these upgrades so a mix of melee, ranged, ground or air units can be combined to create a pack that best fits the mission.
  • The tech path is simple but critical. Make sure to summon all structures as soon as possible, unlocking tech as well as top bar summon abilities.
  • Devour drone on Dehaka’s Den allows him to recover quickly allowing him to be extremely aggressive. Using Devour drone early on might be necessary if you need Dehaka to recover quickly, but it will hurt your economy so be careful. Late game it may be a good idea to build up some spare drones or remember to replace them if Dehaka decides to have a snack.

Dehaka and his primal Zerg will be available for purchase with the release of Patch 3.17.0. What Commander will synergize well with this behemoth? Who would win a fight between Dehaka and Abathur? Let us know what you think in the comments!

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아이콘 샤이아라보프 (2017-08-23 04:17:43 KST)
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아이콘 Soph (2017-08-23 04:25:54 KST)
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센스 이미지를 등록해 주세요
안자고 버틴 보람이 있군요!
Pelles (2017-08-23 04:27:06 KST)
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바퀴가 가디언 되는구나!
아이콘 Soph (2017-08-23 04:30:34 KST)
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대공은 뮤탈로 하는거군요.. 부활 공중 추뎀 뮤탈이라니 이 무슨..
아이콘 Soph (2017-08-23 04:32:59 KST)
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군단숙주 진화가 미사일 기지네욬ㅋㅋㅋ
+공중 공격 가능
대공은 걱정 없겠군요
Pelles (2017-08-23 04:33:26 KST)
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데하카 렙 14풀리는 특성이 아군유닛먹는거랑 공중공격가능해지네요 저건 지속이겟죠?
관심없음 (2017-08-23 04:35:58 KST)
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마힘은 아직이네요 ㅠ
관심없음 (2017-08-23 04:39:47 KST)
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텐더라이즈? 섭취하면서 데하카로만 플레이해도 되려나 ㄷㄷ
Pelles (2017-08-23 04:43:56 KST)
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아니저게 이제보니 데하타 특정렙 도달시 2특성중 택1인가보네요 ㅋㅋㅋ12렙 디텍팅 or 아머증가
14렙때 아군 섭취 or 공중공격
Pelles (2017-08-23 04:45:51 KST)
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15렙 특성 찍고 그뭐지 점령하는맵에서 최대한 키워보고 캐리건이랑 밀리 어택싸움하면 데하카가 이길지도 모르겟네요 ㅋㅋㅋ 스킬쓰면 도약에 순삭당할꺼같지만...
아이콘 Soph (2017-08-23 04:48:12 KST)
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특성은 그냥 열리는거구 레벨 제한 올려서 스킬 포인트 추가로 주니까
결국 저 패시브들 전부 다 찍을수 있습니다.
관심없음 (2017-08-23 04:52:31 KST)
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업할 때마다 포인트 주고 14렙특 얻으면 맥스레벨 해금+1렙 때 추가 포인트 줘서 패시브 다 찍을 수 있게 되는 거 같네욥
Pelles (2017-08-23 04:56:31 KST)
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오웃 재밋는 사령관 될꺼같네요! 이건 막상나와도 가령 피레기만큼 쓰레기라해도 데하카만믿고 가도될정도 같음 ㅋㅋㅋ 그뭐지 영웅키우기같은느낌이라 ㅋㅋ 아어정도까지는 진짜 데하카랑 패널만 굴리고 유닛없이하는 사람도 나올거같은데...
아이콘 Soph (2017-08-23 04:57:56 KST)
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데하카 1분에 풀리고 데하카로 이것저것 먹으면서 렙업하면서 초반 쓸고 다니고, 건물 최대한 빨리 올려서
패널 다 해금하고 하면 초중반 날로 먹겠네요. 그 뒤는 여유롭게 조합 구성해서 쓸어버리면 끝..
아이콘 Soph (2017-08-23 05:09:26 KST)
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팁도 읽어보니 애초부터 개발자가 의도한게 이런 플레이네요.
아이콘 닉스파이스 (2017-08-23 05:33:25 KST)
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와.. 이거 아무리봐도 최소 1.5티어 하는 구성인데
아이콘 Soph (2017-08-23 05:35:12 KST)
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15렙 특성 데하카가 얻는게 아니구 돌연변이로 탄생한 애들이 얻는거구나..
쩝..
아이콘 샤이아라보프 (2017-08-23 05:35:30 KST)
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갠적으론 영상 보고 사령관 중 역대급으로 기대 이하였는데 상세 정보를 보니 다양한 예능 플레이가 가능할거 같아서 기대되네요 ㅎㅎ
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