Apocalypse 10 hours ago
The medivac change doesn't seem like a good one. Doom drops are already hard enough to stop, 4+ medivacs almost instantly unloaded into your base or smaller harassment forces is just way to much.
Fawxkitteh 11 hours ago
I'm very interested in hearing more about the "Individual Overlord Transport Upgrades"
It sounds like we'd be paying to upgrade each overlord into a dropship, which I suppose is great for having drops hit earlier, as I assume upgrading them will not take as long as Ventral Sacs, but unless the cost was extremely low I don't see it being used, as Overlords are far slower (thus more likely to die) than Terran/Protoss dropships.
It just really seems like the wrong direction to me. Like Nydus shouldn't be about doom drops, or even drops at all really, but about positioning. And Overlords should be more durable to make up for their slow speed compared to other dropships, their strength is numbers rather than speed, but I'm not sure individual upgrades really play to that strength.
Valon 11 hours ago
Initial Thoughts-
Ghost-Good you are playing with it, but the drone is basically the same thing as snipe. Just buff snipe damage and increase the cooldown so it can't be spammed so easily. Movement speed increase is good.
Medivac-Terrible. With medivac speed having fast unload is bad especially against zergs. It will make roach hydra comps even less effective then they are now.
Ravager-Good start but more changes are needed especially with the range. It needs a mroe define role rather than a roach with less HP
Disruptor-Please just change it's attack style it's a poorly designed unit. It's a baneling with storm.
Parasitic Bomb-No as Zergs only mass AA spell making it so it can only be cast once before more mana is needed is bad.
Spore Crawler-Good that we are perhaps going to phase out this change. Would rather see a buff for infestor or hydra vs air units.
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It sounds like we'd be paying to upgrade each overlord into a dropship, which I suppose is great for having drops hit earlier, as I assume upgrading them will not take as long as Ventral Sacs, but unless the cost was extremely low I don't see it being used, as Overlords are far slower (thus more likely to die) than Terran/Protoss dropships.