베타에도 이게 있었나?
못본거 같아서 올리면
Many physics optimizations have been across the entire game
Texture and resources management have been greatly improved, and now use less overall memory
StarCraft II is now significantly more thorough in pre-loading content, resulting in less in-game stutter
Custom games now load shaders during the loading screen rather than in-game, resulting in less stuttering caused by shader generation
The fog of war has been reworked to more accurately display units that are positioned near the edge of the fog
물리효과 최적화
메모리관리 개선
버벅임 개선
커스텀게임시 로딩중 쉐이더로드로(?) 버벅임 개선
전장안개가 군심 비슷하게 바뀌는듯 positioned near the edge of the fog