| 작성자 |
|
||
|---|---|---|---|
| 작성일 | 2011-04-21 10:39:48 KST | 조회 | 244 |
| 제목 |
마이콜님 부탁하신 번역
|
||
To whom it may concern
My name is Axismycall and I am a private broadcaster of starcraft 2 games in Korea.
Currently the popularity of starcraft 2 is becoming increasingly noticeable in Korea. There are many large scale tournaments like GSL including various pro-teams as its participants along with many students aspiring to become a professional gamer.
Despite the popularity, excluding GomTV, the reality is that there are very few starcraft 2 broadcasting contents available for the fans to enjoy.
NASL is one of the few aforementioned tournaments and many Korean fans were highly entertained by it.
However since there aren’t any official broadcasting channels or streams in which the fans are able to access, the actual views for NASL in Korea is disproportionately lower compared to the interest generated by the community.
I believe one of the biggest factors in viewing a live starcraft 2 stream is the fact that chat options are offered while the fans are streaming the content. But for the case of NASL, since itw as o nly broadcasted on justin, teamliquid or NASL.tv, domestic fans were not able to chat while viewing the stream. Furthermore many of us do not speak English, making the viewing experience that much less enjoyable.
So my question is, how would a non-corporate entity like myself attempt to broadcast NASL games within legal boundaries? I would love to know what the exact legal constraints would be.
Thank you for reading, I look forward to hearing from you in the future.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
© PlayXP Inc. All Rights Reserved.