Balance
- GENERAL
- Players can no longer hide units by setting them in a close proximity patrol (ex: Viking flower).
- PROTOSS
- Mothership
- Units leaving the Mothership's Vortex are now un-targetable and immune to damage for 1.5 seconds.
- High Templar
- Khaydarin Amulet upgrade (+25 starting energy) has been removed.
- Zealot
- Charging Zealots will now hit fleeing targets at least once.
- TERRAN
- Battlecruiser
- Movement speed increased from 1.406 to 1.875.
- Bunker
- Build time increased from 35 to 40 seconds.
- Ghost
- EMP now drains up to 100 energy instead of all available energy. The effect on Protoss shields remains unchanged.
- Tech Lab
- Stimpack upgrade research time increased from 140 to 170 seconds.
- ZERG
- Infestor
- Health increased from 90 to 110. -- This change has been revoked.
- Fungal Growth
- Stun duration decreased from 8 to 4 seconds.
- Damage increased by +30% vs. armored units.
- Now fires a missle instead of being instant cast.
-- This change has been revoked.
이전버전과 달라진점 -
EMP - 이제 마나 100만 깎음 (플토 실드 깎이는건 그대로)
감염충 - 체력 90으로 돌려놓고 인스턴트 케스팅으로 돌아옴
예언 적중이다 씨발 ㅋㅋㅋㅋ : http://www.playxp.com/sc2/bbs/view.php?article_id=2670114&search=3&search_pos=&q=
아 근데 감염충 이제 피구놀이 못하겠네 ... ㅠㅠ