1)You can actually time your fungal growths now, shoot and run mmm will run straight into it.
When it was instant cast your infestor had to be in range the instant it hit, which made it more vulnerable.
2) 36 damage in 4 seconds is a huge buff, u can actually place one fungal, and then another 2 seconds later and kill a bunch of marines
3) medivac can no longer outheal FG damage <---- HUGE
4) scv +rine + thor balls will die very quick to infestors, just 2 FG's and not only have you damaged the thor, but all the scvs are dead within 5-6 seconds
5) the faster damage by the infestor, means the less likely they are to use their stim (even with medivacs)
6) I tested fungal growth vs protoss and its actually quite nice. The damage is quick and you can spam FG all over their deathballs.
7) Health upgrade obviously helps the infestor in combat, but it also does something else.... its much easier for it to survive feedback now.
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