작성자 | 진리의게이 | ||
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작성일 | 2011-01-10 16:55:49 KST | 조회 | 121 |
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아까 밑에있던 장문
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Very eye opening article, i had no idea things were so bad for this title even in Korea. They have failed horribly on all fronts, with the exception of putting together a very decent game at heart (this isn't their best, but they are blizzard after all). As modders who are looking to expand on the game, i feel it's important to know what's going on behind the scenes, know how it's been received, how to best interact with the product so we can create the best mods that serve both us and starcraft 2 best.
How outsiders are viewed by blizzard who create mods for the title or run competitive matches. It's clear that blizzard doesn't value any of it, the communities that made starcraft and warcraft III the huge successes they are are now considered an outside threat. If you mod purely for the personal satisfaction of modding, by all means keep having fun. But anyone out there looking to make a mod to share with others, put in a portfolio, or make some money off of, I think you really have to start second guessing the new mod scene that's developed in the wake of SC II.
Enough ranting though, I'm not one to leave teammates in the dust so i'll probably finish up my models if they're still needed for Wired for Blood, but i'm just so f*cking disappointed in what blizzard promised and then retracted in a sea of corporate bull, leaving modders to throw months of hard work away on a title that was hallowed out by the new suits from activision. I'm sure there are still good people at blizzard slaving away to make quality product, that's evident in every gameplay video of diablo III we get, and if this keeps up I hope they all find jobs at another company with a bit of integrity.
간단히 문단마다 중요 포인트만 요약하자면
(절때 귀찮아서 본문 해석을 다 안한게 아님)
자신들도 한국에서 마저 스2의 상황이 이렇게 나쁜줄은 몰랐다.
블리자드는 스2의 발전을 위한 Modder 들을 전혀 가치있게 생각하지 않고, 오히려 외부 위협으로 간주한다.
자기는 Wired for Blood 에 작업하는 팀메이트들이 여전히 필요로 한다면 모델링 작업을 끝낼테지만, 여전히 블리자드가 약속을 어겨서 몇달을 열심히 만든 Mod 를 버려야 하는 지경에 온거에 대해 실망한다는거.
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