이거 진짠가요?????????
Maps - Destructible Rocks have been added to the natural expansions of Desert Oasis, and the center has been narrowed. - Various ladder maps have been added. 지도 -사막 오아시스의 앞마당에 바위가 추가됐으며 센터는 좁아졌다 -래더 맵이 추가돼었음
Protoss - Zealot build time increased from 33 to 38 seconds. - Zealot warp-in cooldown increased from 23 to 28 seconds. - Warp Prisms now unload their cargo instantly while in Phasing Mode. - Chronoboost cooldown increased from 0 to 20 seconds. - Dark Shrine build time decreased from 100 to 80. - Dark Shrine cost decreased from 100 minerals 250 gas to 100 minerals 200 gas. - Carrier cost increased from 350 minerals 250 gas to 400 minerals 250 gas. - Carriers now spawn with four Interceptors prebuilt. 프로토스 -광전사 생산시간 33초 -> 38초 -광전사 소환 재사용 대기시간 23초->28초 -셔틀은 이제 안에들어있는 유닛을 바로 떨어트림 -시간증폭 재사용 대기시간 0초->20초 -어둠성소 건설시간 100초->80초 -어둠성소 100미네랄 250가스->100미네랄 200가스 -캐리어 가격 350미네랄 250가스->400미네랄 250가스 -캐리어는 이제 인터셉터가 채워진 상태로 소환됨
Terran - Reaper build time increased from 40 to 45 seconds. - Bunker build time increased from 30 to 35 seconds. - Siege Mode damage decreased from 50 to 35, +15 armored. - Siege Mode damage upgrades per level changed from +5 to +3, +2 vs. armored. - Battlecruiser damage vs. ground decreased from 10 to 8. - Calldown MULE cooldown increased from 0 to 40 seconds. - Planetary Fortress build time decreased from 50 to 40 seconds. - 250 mm Cannons research time decreased from 110 to 80 seconds. - 250 mm Cannons cost decreased from 150 minerals 150 gas to 100 minerals 100 gas. - 250 mm Cannons may now be used on friendly and neutral structures and units. 테란 -사신 생산시간 40초->45초 -벙커 건설시간 30초->35초 -시즈모드 데미지 50에서 35,중장갑+15로 너프 -시즈모드 데미지는 중장갑 상대로 레벨에 따라 달라짐. +5에서 +2, +3 -배틀크루저의 지상공격 10->8 -화물차 재사용 대기시간 0초->40초 -행성요새 건설시간 50초->40초 -250 mm Cannons(토르업그레이드) 업글타임 110초->80초 -250 mm Cannons 가격 150미네랄 150가스->100미네랄 100가스 -250 mm Cannons는 이제 동맹유닛과 중립건물/유닛한테도 쓸수있음
Zerg - Ultralisk damage decreased from 15, +25 vs. armored to 15, +20 vs. armored. - Ultralisk Ram attack removed. - Nydus Worms can now be cancelled and refunded while building. - Overlord base speed increased to from 0.469 to 0.938. - Overlord upgraded speed increase from 1.875 to 2.344. - Overlords can now use Excrete Creep while moving. - Overlord base speed now decreases from 0.938 to 0.469 while Excrete Creep is active. - Overlord upgraded speed now decreased from 2.344 to 1.875 while Excrete Creep is active. - Spawn Larvae energy cost reduced to 20 from 25. 저그 -울트라 데미지 15,+25에서 15,+20으로 감소 -울트라 랜덤어택? 사라짐 -땅굴은 이제 소환중 취소가능. 돈 돌려줌 -오버로드 속도 0.469->0.938로 증가 -오버로드 속업 1.875에서 2.344로 증가 -오버로드는 이제 움직이면서 똥쌈 -똥쌀때는 오버로드 기본속도 0.938에서 0.469로 감소 -똥살때는 오버로드 속업속도 2.344에서 1.875로 감소 -애벌레 주입 에너지 20->25
Bugfixes - Fixed a bug that caused cloaked units to cast shadows. - Fixed a bug where Larva would sometimes accidently die by walking off cliffs. - Fixed a bug where a Nuclear Strike target could be hid behind a Lair. - Fixed a bug that allowed SCVs to construct halted buildings from within Bunkers. - Fixed a netcode bug that enabled players to warp in Immortals from Warp Gates. - Fixed a bug that caused Random players to not see their cursor during the loading screen. - Fixed a bug where Changelings morphed slower while coming into range of enemy units than when dropped from an Overseer over enemy units. 버그 -클록킹 상태의 유닛이 그림자 만드는거 수정 -라바가 절벽에서 움직이다 갑자기 죽는거 수정 -레어 뒤에 핵 목적이 감춰지던거 수정 -scv가 벙커 안에서 만들다 멈춘 건물 계속지을수있는거 수정 -차원관문에서 불멸자 소환할수 있게 하던거 수정 -랜덤 플레이어가 로딩중에 커서 안보이던거 수정 -변신수가 적 유닛들의 레인지 안에 있을때 늦게 변신하던거 수정
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